For the Texas Game Jam 2021, we were challenged with working in teams of 4 to create a game from scratch in 48 hours. With a randomly selected group consisting of two programmers (MaxStudios and TheBookIsBetter) and two artists (me and oneoddoddity), we followed the theme of "In between" to create In Between Jobs. This game involves balancing your work load in your office job while keeping up with hungry customers at your food service job. I collaborated with the team to build the game in the Unity engine. While the programmers took on the task of making the game itself, I did most of the art assets. In the end, our game won the Best Use of Theme award. Follow this link to the game: https://maxstudios.itch.io/in-between-two-jobs