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In Between Jobs

For the Texas Game Jam 2021, we were challenged with working in teams of 4 to create a game from scratch in 48 hours. With a randomly selected group consisting of two programmers (MaxStudios and TheBookIsBetter) and two artists (me and oneoddoddity), we followed the theme of "In between" to create In Between Jobs. This game involves balancing your work load in your office job while keeping up with hungry customers at your food service job. I collaborated with the team to build the game in the Unity engine. While the programmers took on the task of making the game itself, I did most of the art assets. In the end, our game won the Best Use of Theme award. Follow this link to the game: https://maxstudios.itch.io/in-between-two-jobs

Logo by oneoddoddity

Logo by oneoddoddity

Juggle two jobs simultaneously without exceeding the paper limit or customer dissatisfaction.

Juggle two jobs simultaneously without exceeding the paper limit or customer dissatisfaction.

Run to the office to perform the corresponding actions to the right papers.

Run to the office to perform the corresponding actions to the right papers.

Rush back to the restaurant to serve up orders.

Rush back to the restaurant to serve up orders.

Background assets

Background assets

Office sprites

Office sprites

Outdoors character sprites

Outdoors character sprites

Indoors character sprites

Indoors character sprites

Restaurant sprites (table and chairs by oneoddoddity)

Restaurant sprites (table and chairs by oneoddoddity)